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KaynSlamdyke

Age/Gender: 24, Male
Location: Derby, UK
Job: Flash Developer

Sometime animator and actionscripter, and Flash forum barfly. Regular attendee at the UK Meetups. Drives a motorcycle.

Newgrounds Stats

Sign-Up Date:
6/25/04

Level: 16
Aura: Light

Rank: Police Sergeant
Blams: 809
Saves: 414
Rank #: 5,906

Whistle Status: Normal

Exp. Points: 2,500 / 2,840
Exp. Rank #: 11,455
Voting Pow.: 5.75 votes

BBS Posts: 4,926 (2.47 per day)
Flash Reviews: 169
Music Reviews: 0
Trophies: 8
Stickers: 0

All Flash Reviews

169 Reviews | 64 w/ Responses

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Score: 10
pixelBOMB

"Mirror Shined"

submission: pixelBOMB
date: June 3, 2009

Professional, sleek, simple, easy. Could spread like wildfire this. Exactly the thing you want from a casual web browser game, and has enough scoreboard features to keep me interested. You did well with this Chaz.

June 3, 2009

Author's Response:

Thanks alot for the awesome review and score master Slamdyke :)

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Score: 10
Webcamoose!

"Epic"

submission: Webcamoose!
date: December 2, 2007

Absolutely extraordinary. Its amazing you've managed to do this entirely in a month and come up with such a good result. This animation's made you methinks.

Keep up the good work Alex. :)

December 2, 2007

Author's Response:

You are the awesome.

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Score: 10
Mardek Rpg: Chapter 1

"Exceptional"

date: June 9, 2007

Okay, only played up to the beginning of the Fallen Star quest but I can see the work that has gone into this game. I'm amazed. Some niggles with the interface and control system (why do I have to jump from cursor keys to ASD? Why does the battle interface need the mouse when the keyboard would be much better?) but I have to say this is one of the most complete RPGs I have ever seen on the Internet.

You should be proud.

Author's Response:

I probably am going to change the menus in battle to use the keyboard rather than the mouse in later chapters... I mean, it DOES make more sense that way!

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Score: 7
The Sun And The Moon

"Made me smile."

date: March 18, 2007

Made me giggle. Sound quality was dire for the moon and could do with replacing. But other than that, awesome.

Author's Response:

Yeah, that kind of bothered me. I should have spent more time cleaning it up.

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Score: 8
Super Mario Hardcore

"Genuinely Enjoyable"

date: November 28, 2006

Ah. So nice to see a fresh take on Mario...

Well... at least a take on Mario that gives you some better weapons. Very nicely done in my humble opinion, although I think the sprites could have been made bigger to capture the real Mario-style vibe.

Good luck on future sequels. Make them even more like the bastard child of Mario and Quake and they'll be solid gold entries.

Author's Response:

What an honor! A review by a TSAH collaborator who likes Power Metal!

Well, I could've made the sprites bigger, but the work would've been harder (I am lazy, actually) and this is the size used in the original game, too.

Nice idea for the sequels too, but I think it'll be a LONG LONG time before there's any more sequels to this. If I see more Mario I think I will not resist and smash the screen lol.

Thanks for the great review!

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Score: 9
StarCraft FA 5

"Excellent Style, but demanding graphics"

submission: StarCraft FA 5
date: November 22, 2006

My machine is anything but low tech. 2.6 ghz, P4 with 2GB Ram. And I was still running it on low quality.

Other than that, an excellent defense game. A bit difficult with the menu transitions (too unresponsive), and some obvious preference of graphics over game play, but otherwise worthy of Front Page and a Daily Award for effort and style alone.

Author's Response:

Yeah, it is SLOW and It cant be helped, there are simply too many bitmaps on screen :P
And you should not say that it has "obvious preference of graphics over game play" without playing it for a while %)

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Score: 3
Adolf Hitler: ATWI80D 75

"Can't believe it's almost over..."

date: October 16, 2006

Will Hitler make it back in time for his eighty days? The suspense is killing me...

What are you guys planning for an encore?

Author's Response:

Hmm

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Score: 6
Zelda: Game of Chance

"Swish."

date: October 15, 2006

The redone Zelda graphics were nice. There's obviously not a lot here to actually review, but it's a good preview of what you can do.

You've obviously put thought into this engine and can have it do some clever tricks. I'm guessing a full game wouldn't be too far off from the looks of things.

Keep up the good work. Hopefully we'll have a larger game to play with soon.

Author's Response:

Thanks for the compliments. A storyline is still needed (along with a lot of other stuff) for a future game, but when it's finished, it'll definitely be posted here.

This mini-game was meant to try and test myself to see just what I could accomplish. Now that I've done that, the next step would be an actual game. =P

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Score: 9
Red Machine - Incomplete

"First thing I've fifened all day"

date: June 6, 2006

Believe me, I didn't notice too much of a dip in quality at all.

Your skills with this type of thing are incredible. Hope one day you come back to animation. The Portal needs good stick animators like you arround

Author's Response:

I really appreciate your comment, seriously. Thanks very much :D

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Score: 5
ViPC -group A-

"Good One Song"

submission: ViPC -group A-
date: March 23, 2006

While I'm moving as far away from swansong collabs as I can, I can see the effort in this. Besides, I know how hard you've tried for this Eric.

Worried so many people have avatars like mine...

Author's Response:

Bwahaha, yeah, that's MentalMyles' avatar, i thought the same thing about it.

Oh, as for the collab it self, I kicked my inside nazi in overdrive, had lots of flash crashing troubles and kicked people, but it was... different.

Man, i've learned my lesson, DO NOT start collabs, just, participate in them...

Thanks btw.

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