Age/Gender: 24, Male
Location: Derby, UK
Job: Flash Developer
Sometime animator and actionscripter, and Flash forum barfly. Regular attendee at the UK Meetups. Drives a motorcycle.
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Whistle Status: Normal
Exp. Points: 2,500 / 2,840
Exp. Rank #: 11,546
Voting Pow.: 5.75 votes
BBS Posts: 4,927 (2.45 per day)
Flash Reviews: 169
Music Reviews: 0
Trophies: 8
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All Flash Reviews
169 Reviews | 64 w/ Responses
While I'm moving as far away from swansong collabs as I can, I can see the effort in this. Besides, I know how hard you've tried for this Eric.
Worried so many people have avatars like mine...
Author's Response:
Bwahaha, yeah, that's MentalMyles' avatar, i thought the same thing about it.
Oh, as for the collab it self, I kicked my inside nazi in overdrive, had lots of flash crashing troubles and kicked people, but it was... different.
Man, i've learned my lesson, DO NOT start collabs, just, participate in them...
Thanks btw.
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Considering what I use is meant to be an above average computer (2.6ghz, 768RAM), it lagged to hell even on low quality. The blur filter is not to be (over)used in this fashion.
The tweens were also a bit wooden, but I guess that's forgivable. While the new features are nice, I suggest doing something a bit less distressing with them. That, and as far as I could tell, she just kept running for ever - fix that. End it for us, or switch scenes far faster.
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Oh this was just TOO good.
Well, almost. I'm sure there were parts that could have been better, bits where it could be even more low budget (how ironic... to make something look low budget and effortless you have to put more effort and special effects INTO it...). But by and large, this reminds me why I've got "The Movies" installed on my computer...
Hope you can construct something even cheesier. Maybe something with evil villains in top hats with handlebar moustaches who tie ladies to train tracks. And mounties...
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Masterpiece work from you, again.
The music's nice and melancholy. You've really delivered us a surreal experience from blue rabbit's dreamy perspective.
Very cool. Been waiting to see another SFB work for a good half year now. Keep up the amazing work you two.
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Sorry. Guess your theft detection AS needs recorrecting, unless this is part of the joke (stayed there whilst the sound kept continuing though)
Still, very awesome sticks
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Completely forgot about the Enya fight scene...
You did good man. Now get back to the kitchen and make me some-- wait...
Get back to work on the feature length Nimbin Studio's work.
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As someone else who's done a 343 Guilty Spark parody, I needed to view this to see what the other competition was like. The focus in the shots was off and misleading, and there was a lot (and I mean a lot) of difference in quality for all the character animations and appearances.
It's a bit slow moving, and the jokes are irregular. But the actual use of the backgrounds and some of Master Chief's animations look okay, if very, very familiar (I don't know too many people, other than me, who animated MC's kneecaps from his boots...).
Good, but a lot of room for improvement
Author's Response:
W00T! It's you!
Ahem... Anyway, thanks for the review.
It was mainly just a practice, so I didn't really focus on prefection. It moved slow because I wanted to work with movement. The difference in quality also depends on what I thought was important and what wasn't.
I'm glad you reviewed this, though. And I know that you know what you're talking about, so I'll take your comment as a very important note, for IF (it's still a big IF) I ever are to make another one of these.
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Glad you liked my preloader so much it was turned into the menu layout.
The voice broke into Ashford's during the fight scene, but barring that, it came out quite well. Fight scenes were impressive, jokes a bit stale, animation quality fantastic. Worth keeping and favouritising.
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Okay. So it's a bit rough, and the walk needs a lot of work, but the combat's cool. And who'd think of pimping a cannonball anyhow?
Good start to a series. Make it work
Author's Response:
cheers cheif!
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To those who read this. I'm the guy who put all this together.
We really, really wanted to co-author everyone. At least, I did anyhow. But as you can see, this file's above the five meg limit, and that requires us emailing Mr Fulp about the small matter of getting it onto NG, and giving one of us the extra space. Despite preparing a space for it in a seperate account, Tom's given the extra space to Gerkinman, and that means sharing out the credits.
Enjoy the game and menu systems I worked so hard on. And enjoy. We put a lot into this...
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